![]() ![]() ![]() I played a few more minutes on the lowest difficulty setting, but it truly felt like a different game than the Standard version, devoid of tension or risk. Keep this in mind: Assisted mode is permanent in RE4. Assisted mode makes the game incredibly forgiving, and I easily defeated Méndez in the following run.Īnd then I was unable to change my difficulty settings at all. I generally don’t do this during reviews, but a dozen infuriating attempts later and I relented, pressing OK without reading the fine print. I was playing on Standard, and during my Méndez death screens, the game started prompting me to turn on Assisted mode, the lowest difficulty setting. I died a few times while trying to defeat Méndez – and that’s when Capcom pranked me. ![]() This results in a frustrating boss fight. Méndez seems like a fully remade character here Leon, not so much. Méndez moves quickly and so do the objects he throws, while Leon has a sluggish run ability, no way to quickly dodge, and lethargic animations for reloading, retrieving items, touching fire and knifing enemies. Even though the environment in the remake is larger, it’s cramped with flames that interrupt Leon’s actions any time he touches them. In the remake, Méndez drops back to hurl flaming logs and explosive oil drums at Leon, before rushing forward for close-quarters fighting and alternating these positions a few times. In the original, Méndez slings a repetitive series of attacks from the rafters of a burning slaughterhouse. One boss fight that Capcom reimagined for the remake is against Méndez, the mutant priest with the extra long spine. In comparison to those games, RE4 feels unfinished, or at least un-finessed. Sluggish movement is authentic to the experience of the original four Resident Evil games, and it’s something that the RE2 and RE3 remakes specifically address, offering updated controls and environments that feel at home on modern hardware. Meanwhile, enemy attacks always interrupt Leon. He has to shoot or press his way through the horde – but he runs as if he’s knee-deep in sludge, and even a bullet to the head doesn’t always stop a rushing cultist. The remake often places Leon at the center of a swarm of enemies, without the option to quickly dodge incoming attacks. Like most of Leon’s movements, the parry ability is simply too inconsistent to be satisfying, and it generally does nothing to heighten the tension of combat scenes. The parry ability is only available if Leon has a knife on standby, and when the prompt does pop up, it’s easily interrupted by environmental nudges, the actions of other enemies, and Leon’s own animations. The RE4 remake introduces new boss fights and head-bursting enemies, and it also allows Leon to parry powerful attacks. However, the remake loses focus quickly, and it feels like much of Capcom’s effort was poured into upgrading enemies and environments, leaving Leon in the GameCube-era dust. Resident Evil 4 set the standard for action-horror games when it came out in 2005, and the remake shines when it embraces the innovations of the original: over-the-shoulder precision shooting and an atmosphere blending combat and terror. Leon constantly feels underpowered, unable to evade basic attacks or reliably land a shot. As it stands, the RE4 remake is plagued by sluggish animations and frustrating combat sequences. Capcom’s approach to modernizing RE4 is to add more enemies, cramped environments and fewer ammo drops – all of which could result in a high-tension action experience, if its controls were consistent. These early scenes, set among crooked wooden buildings and the shores of a twisting cave system, establish the game’s blood-soaked tone and provide a satisfying balance of asset management, puzzle solving and modern third-person shooting.Īs the game grows in complexity, it becomes clumsy. The remake performs well for the first few hours, as Leon shoots and stabs his way through the misty Spanish village where las plagas has transformed the locals into murderous tentacle monsters. Updated aiming mechanics and a fresh infusion of processing power make this the most exciting version of RE4 Capcom has ever delivered, and Leon Kennedy looks better than ever, even with his new chin implant. The Resident Evil 4 remake starts out strong. ![]()
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